Arquivo da tag: warcraft

Warcraft – Patch 1.24d

Seguindo a tradição milenar do blog, de publicar os patchs para o Warcraft III, segue os links para o mais novo!

Patch 1.24d para o Warcraft III – The Frozen Throne.

Abaixo os links para o download.
Upgrade Completo 1.24d:
War3TFT_124d_English.exe (mirror 1)
War3TFT_124d_English.exe (mirror 2)

Upgrade da versão 1.24c para 1.24d:
War3TFT_124c_124d_English.exe (mirror 1)
War3TFT_124c_124d_English.exe (mirror 2)

1.24d (1.24.3.6834) Changelog:

WARCRAFT III: THE FROZEN THRONE VERSION HISTORY

FIXES:

– Fixed a client crash related to queuing too many invalid build commands
(“crash hack”).

Warcraft – Patch 1.24B

Galera, mais um patch para o Warcraft III – The Frozen Throne.

Abaixo os links para download:
Patch Warcraft III: The Frozen Throne Full 1.24b English (War3TFT_124b_English.exe)
Download – [link 1]
Download – [link 2]

Patch Warcraft III: The Frozen Throne Upgrade 1.24a to 1.24b English (War3TFT_124a_124b_English.exe)
Download – [link 1]
Download – [link 2]
Download – [link 3]

Patchnote

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WARCRAFT III: THE FROZEN THRONE VERSION HISTORY
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Patch 1.24b
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PC WORLD EDITOR CHANGES

– Increased max map file size from 4 MB to 8 MB.
– Added the ability to store hashtable handles in a hashtable.
– Added GetSpellTargetX and GetSpellTargetY natives.
– Added a new base handle type “Agent” of which many types now extend from.
– Added a SaveAgentHandle native which can be used for saving most handle types.
– Added a JASS optimization dealing with global variable change events.

FIXES

– Fixed a few false positives caused by the “return bug” fix.
– Fixed a crash related to hashtable reference counting.
– “Shadowing” global variables with local variables no longer is possible.
– Fixed a type conversion dealing with operators (i.e. adding a handle with an integer).

Isso ae galera, atualizem seus Warcrafts e GG.